In this episode I discuss the folly of only developing for P3D. In addition to the nagging license issue there is also the matter of lost business in the X Plane and hypothetical FSW market.
Have feedback? Email me
In this episode I discuss the folly of only developing for P3D. In addition to the nagging license issue there is also the matter of lost business in the X Plane and hypothetical FSW market.
Have feedback? Email me
In this episode we talk to Andreas Breitschopp creator of FS-FlightControl. I also talk about FSW (I know I said I wouldn’t I lied…sorry) and P3D V4
I talk with Nicole and Evan of FlightSimCon to go over this year’s event. Dovetail, Lockheed Martin and Laminar Research will be at the show talking about their next gen platforms as well as a who’s who of flight sim developers and real world aviation outfits. For more info about the event see flightsimcon.com
Despite my success with FSRideAlong and related projects things have hit a sour note. Lots of ego little external validation. My thanks to my Mom, Paige, Aimee, and Meagan for helping me get through the week. You can check out Meagan’s research work here
In this episode a next gen sim gets voted off the show! I spend the rest of the episode talking about the serious sim market and what platform I think PMDG, Aerosoft, A2A, TFDi, and LevelD will use. There is some heavy X Plane 11 talk and a lot of marketing talk that may be good for your next crew rest.
If you have feedback email nicnacjak@gmail.com